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SOLID Principles Blog ``` SOLID Principles in C# A beginner-friendly guide to writing clean and maintainable code using SOLID principles. 1. Single Responsibility Principle (SRP) A class should have only one reason to change. Example: ``` public class Invoice { public void Calculate() { } } public class InvoiceRepository { public void Save(Invoice invoice) { } } ``` 2. Open/Closed Principle (OCP) Software should be open for extension but closed for modification. Example: ``` public interface IDiscount { double GetDiscount(); } public class StudentDiscount : IDiscount { public double GetDiscount() => 10; } ``` 3. Liskov Substitution Principle (LSP) Derived classes should be replaceable with their base classes. Example: ``` public interface IBird { } public interface IFlyingBird { void Fly(); } public class Sparrow : IFlyingBird { public void Fly() { } } ``` 4. Interface Segregation Principle (ISP) Clients should not be forced to de...